Featured

Sudoku iOS App

Production iOS application with advanced state management, C++ integration, and real-time anti-cheat mechanisms. Achieved 40% performance improvement through migration to iOS 17 Observable macro.

Tech Stack

SwiftSwiftUISwiftDataC++WebSocketsiOS 17 Observable

Overview

A production-grade multiplayer Sudoku iOS application featuring advanced state management, performant puzzle generation via C++ interoperability, and real-time anti-cheat validation. Migrated from legacy StateObject/ObservableObject to iOS 17 Observable macro, achieving 40% performance boost. Implements SwiftData-backed persistence with robust layered architecture and secure delta-based sync protocol for lightweight gameplay data transmission.

Architecture

Modular layered architecture with SwiftData persistence layer, C++ puzzle generation engine via Swift interoperability, WebSocket-based real-time communication with backend server for anti-cheat validation, and delta-based sync protocol for efficient data transmission.

Screenshots

Code Examples

Observable State Management

@Observable
class GameState {
    var board: [[Int]]
    var isValid: Bool
    
    // Reactive, lightweight state management
    // 40% performance improvement over StateObject
}