Sudoku iOS App
Production iOS application with advanced state management, C++ integration, and real-time anti-cheat mechanisms. Achieved 40% performance improvement through migration to iOS 17 Observable macro.
Tech Stack
Overview
A production-grade multiplayer Sudoku iOS application featuring advanced state management, performant puzzle generation via C++ interoperability, and real-time anti-cheat validation. Migrated from legacy StateObject/ObservableObject to iOS 17 Observable macro, achieving 40% performance boost. Implements SwiftData-backed persistence with robust layered architecture and secure delta-based sync protocol for lightweight gameplay data transmission.
Architecture
Modular layered architecture with SwiftData persistence layer, C++ puzzle generation engine via Swift interoperability, WebSocket-based real-time communication with backend server for anti-cheat validation, and delta-based sync protocol for efficient data transmission.
Screenshots
Code Examples
Observable State Management
@Observable
class GameState {
var board: [[Int]]
var isValid: Bool
// Reactive, lightweight state management
// 40% performance improvement over StateObject
}